OptionalkeyOptionalchildrenOptionalrefOptionalexportsRequired. Unique name identifying this layer
OptionalzLayer draw order (higher = later / on top)
OptionalblendCanvas blend mode for the whole layer
OptionalvisibleToggle rendering of the entire layer
OptionaltransformTransformation applied to rendering and input coordinates.
Use KMatrix2D to build cameras, zoom views, parallax layers, rotated UI panels, etc.
Props accepted by the
<Layer>component